{
"id": "deck",
"name": "Player Deck",
"type": "deck",
"owner": "player",
"visibility": [
"owner"
],
"access": [
"owner"
],
"ordering": "stack",
"initial": []
}
{
"id": "hand",
"name": "Player Hand",
"type": "hand",
"owner": "player",
"visibility": [
"owner"
],
"access": [
"owner"
],
"ordering": "none",
"initial": []
}
{
"id": "in_play",
"name": "Play Zone \/ Battlefield",
"type": "area",
"owner": "player",
"visibility": [
"all"
],
"access": [
"owner"
],
"ordering": "none",
"accepts": [
"unit",
"location",
"trap"
]
}
{
"id": "discard",
"name": "Discard Pile",
"type": "deck",
"owner": "player",
"visibility": [
"owner"
],
"access": [
"owner"
],
"ordering": "stack"
}
{
"id": "trash",
"name": "Trash",
"type": "deck",
"owner": "player",
"visibility": [
"owner"
],
"access": [],
"ordering": "none"
}
{
"id": "market",
"name": "Market",
"type": "area",
"owner": "shared",
"visibility": [
"all"
],
"access": [
"all"
],
"ordering": "none",
"rules": {
"refill": 5,
"drawFrom": "market_deck"
}
}
{
"id": "market_deck",
"name": "Market Deck",
"type": "deck",
"owner": "shared",
"visibility": [
"none"
],
"access": [],
"ordering": "stack"
}